About the Game

You’re a tiny robot with one mission: grab flags like your life depends on it.
Everything else? …questionable.

We had to cut on the development cost, so a few bugs may occur.
It shouldn't be that big of a problem though.


Gameplay Guide

Super easy:

  1. Walk around.

  2. Find the flag.

  3. Wonder if that bug was on purpose (spoiler: it was).

Controls

  • WASD – Move (usually).

  • E – Interact with the end of the level (if the game feels like letting you).

  • R - to restart the level (most of the times)

  • Esc or p - pause the game and go to the pause menu

Enemies

Yes. No. Maybe.

Team

Assets Used

Fonts

  • Digital-7 – because numbers need to look cooler.

  • Press Start 2P – classic pixel vibes.

Visual Assets

  • The Pathfinder: Character, Tileset, and Visuals by Denise (itch.io) – basically carried the art department.

Known “Features”

  • Clicking Play works… once.

  • Every level after Level 0 is “unbeatable.” That’s not a bug, that’s advanced game design.

  • Collision detection is more like a suggestion.

Update

[Coming Soon™ …or not.]

Environment / Tools

  • Built in Unity 6000.0.56f1

  • Coded in Visual Studio Code (while ignoring 142 squiggly red lines)

THANKS FOR PLAYING

(if you made it past the menu, congrats).

Download

Download
Beyond the boundries.zip 42 MB

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